Great brands simply get it, striving for a healthy balance between substance and surface.

Great design does not only make sense, it makes a difference. Design, when seen as a service, has a greater chance of becoming trivial, and visibly unconsidered. Those who place design at the forefront, as a primary consideration, as a necessity and not a service, are in the business of culture production, as opposed to culture consumption. Gilgamesh endeavours to work with healthy brands who appreciate this perspective, and therefore have the power to influence culture.

This Cuneiform tablet (was an ancient ledger, likely inscribed during the reign of mythical Sumerian king, Gilgamesh. It is an early example of written language, visual communication, recorded history and the distribution of ideas on mass. It is a testament to how information can be manipulated; how truth becomes legend, and legend becomes myth. It is also, arguably, an ancestor to the field’s we know today as Graphic Design and Typography. This chunk of branded rock is symbolic of what Gilgamesh is and does.

The method behind
our madness.

 

Some perspectives used in our workflow that we share with the awesome brands we work with.

1

COMPREHENSION

Every great project needs a foundation. From the introductory brief, to reseearch and planning processes, and building relationships – a holistic understanding of any given project needs to be achieved.

2

CONTEXT

Wholeness in understanding should lead to findings, based upon solid observation skills. Findings should evolve into insights, and clear context should be the result; creating a defined path that starts with insights and ends with a core concept.

3

COMMUNICATION

A creative strategy needs to kick-in once context has been realised, piecing together a design system, tactical approach, tone-of-voice and visual language –  all leading to a grounded positioning and clear message.

4

CONCEPT

The bridge between strategy and creativity, a concept is the backbone of any given project. When comprehension, context, and communication are coherent, flowing into a resolved positioning and message, the culmination should be a solid concept.

5

CONTENT

Once a concrete concept has been formulated it becomes possible to craft relevant and meaningful content. From the chosen channels to the touch points within them, aesthetically pleasing and ethically appealing content falls in-line with the relatable story that a concept will seed.

6

CRAFT

A well resolved execution always manifests itself when craft is based on a strong concept (substance, or story). A project based squarely on craft alone (surface, or style) always lacks substance. Gilgamesh strives to strike a balance between substance and surface, always choosing quality over quantity.

We always choose quality over quantity, and never underestimate the value of understatement.

Design makes things better than they need to be. It’s not about the style, its about the language. Here’s a few reasons why.

1

The cardinal rule

Design is not a service, it’s a necessity. Design is everywhere, it infiltrates every aspect of our lives. No consideration for design leads to the destruction of culture.
2

Design makes good business sense

Design is a leadership tool. Brands who respect the value of design exhibit insight, hindsight and foresight, effectively seeking out problems and exploring brand challenges.
3

Benefits for brands and audiences

Design breeds culture, which aids in solving political, social, economic, and environmental issues. Culture makes brands meaningful, and therefore more relevant. Brands who keep design in mind can also uplift communities and help improve society-at-large.
4

Critical thinking defeats age-old formulas and models.

Design exhibits intent with the potential to embrace both chaos or order, which implies foresight, adaptation and consideration. Depending on the context, Design can be clear or abstract.
5

Speaking on multiple plateaus

Design as a form of visual communication embraces diversity, fueled by difference it helps brands to find a solid positioning and clear message, whilst speaking pluralistically.
6

Obey less, defy more. Stop following the herd.

Design Thinking alone is not enough. There is the thinking, but equally as important is the Making. Concept and craft need to be symbiotic. Brands need to think about design. Strategists need to keep design in mind. Creative people make design happen. Forget the buzzwords.
7

Creative strategy vs. strategic creativity

Design is not strategy. Great brands should advocate thoughtfulness in design, just as good strategy always keeps design in mind. As opposed to design thinking, which is a trend - an overused, often-misinterpreted, and corrupted strategic tool.
8

Design generates value

Design builds integrity into brands, assisted by a symbiotic relationship between strategic creativity and creative strategy. The pendulum-flow between thoughtfulness in design and keeping design in mind, which is not design thinking.
9

Get into the business of culture production

Design produces culture. Culture doesn't have to be popular. Culture trumps strategy. Brands who are in the business of cultural production have Design Culture in their DNA.

A few brands we have worked with in the past,

and associate with design culture.

Does our mantra, method, and manifesto resonate with your brand?

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